Bonnie’s toys face a new kind of challenge when an advanced LilyPad begins changing the way she plays and socializes. As Jessie fears being forgotten all over again, Woody returns, an army of confused Buzz Lightyears marches toward its own destiny, and the toys discover that growing up does not always mean leaving imagination behind.
The film opens on a remote island, where dozens of high-tech Buzz Lightyear action figures (all voiced by Tim Allen) have washed ashore. One of the figures suddenly activates, awakening the others around him.
Because they are running on their original Buzz Lightyear programming, the toys genuinely believe they are real Space Rangers. When they notice a bright star in the distance, they decide that it must be Star Command and begin a mission to reach it.
The story then flashes back to Jessie (Joan Cusack) during the years when she belonged to her first child, Emily. That memory sets up one of Jessie’s biggest fears in the present: being left behind by a child she loves.
Today, Jessie has become the leader of Bonnie’s toys. The group includes Buzz, Rex (Wallace Shawn), Hamm (John Ratzenberger), Slinky (Blake Clark), Mr. and Mrs. Potato Head (Jeff Bergman and Anna Vocino), Bullseye, Dolly (Bonnie Hunt), Trixie (Kristen Schaal), Mr. Pricklepants (John Hopkins), Forky (Tony Hale), and Karen Beverly (Melissa Villaseñor).
Bonnie (Scarlett Spears) is still imaginative and loves creating elaborate stories with her toys. In one game, Forky and Karen Beverly are getting married while Rex, serving as maid of honor, has mysteriously been poisoned.
Outside her room, however, Bonnie is having a harder time. She wants to become friends with the twins who live next door, but she is too shy to approach them.
Jessie and Bullseye begin noticing that other children in the neighborhood are spending more time on tablets and electronics than on traditional toys. Other discarded toys confirm Jessie’s fear: many kids in town have simply moved on.
Bonnie’s parents (Lori Alan and Jay Hernandez) eventually buy her a LilyPad, an advanced tablet voiced by Greta Lee. To Jessie, the device immediately feels like a threat.
After Bonnie leaves the room, Jessie questions Lily about what she can do. The other toys are fascinated by her technology, but Lily behaves with a smug confidence that makes Jessie uneasy.
Within seconds, Lily uses her software to connect Bonnie with a group of girls from dance class and arranges a weekend playdate. The toys are impressed, but Jessie begins wondering whether Bonnie still needs them at all.
That night, Jessie becomes increasingly afraid that Lily’s arrival could lead to a repeat of what happened with Emily - being forgotten, stored away, or given up entirely.
Using her walkie-talkie, Jessie contacts Woody (Tom Hanks), who is still traveling with Bo Peep (Annie Potts), Duke Caboom (Keanu Reeves), Giggle, Ducky, and Bunny while helping lost toys find new homes.
Woody has just rescued a tiny toy named Dr. Nutcase (Matty Matheson), who is convinced that modern technology has made toys obsolete. Jessie opens up about her fears, but hides the conversation from Buzz.
Woody misunderstands part of what Jessie says and believes she is asking him for help, so he decides to return to Bonnie’s house.
Bonnie prepares for her playdate with Chelsea, Kara, and Heidi. Jessie and Bullseye secretly climb into Bonnie’s bag, even though Lily warns that bringing toys could make Bonnie look childish.
When Bonnie arrives, the other girls are all focused on their tablets. They laugh when they see Jessie and Bullseye, leaving Bonnie embarrassed. She quickly leaves the toys in the car and brings Lily inside instead.
Jessie and Bullseye climb out of Bonnie’s father’s vehicle and find themselves stranded on the street.
An elderly couple finds the two toys and notices that Jessie still has Emily’s old home address written on her. Assuming they are lost property, the couple places them in a mailbox.
Jessie manages to escape with Bullseye, and they encounter a horse named Daffodil. Hoping for a ride back into town, they climb aboard - only for Daffodil to carry them toward a nearby barn.
Bullseye is discovered by a girl named Blaze (Mykal-Michelle Harris), while Jessie is accidentally left behind.
Woody reaches Bonnie’s home after Bo and Duke drop him off. He reunites with Buzz and the rest of the toys, although he and Buzz quickly get into a small argument over who should officially serve as Jessie’s deputy.
The disagreement is minor, but it reflects how much has changed since Woody left Bonnie’s room.
Jessie encounters Blaze’s pet pig, Jimmy Dean, and tries to convince him to take her inside the house. He does - but instead of bringing her to Blaze’s bedroom, he drops her near a plastic dollhouse filled with old toys.
Jessie accidentally wakes Smarty Pants (Conan O’Brien), an electronic potty-training toy and one of Blaze’s first devices. The other toys dislike Smarty because his arrival once marked the beginning of Blaze’s interest in electronics.
Smarty talks Jessie into letting him come along while she searches for Bullseye.
Meanwhile, the army of Buzz Lightyear figures continues traveling across the countryside. They discover a crane that points in the direction of the North Star, reinforcing their belief that they are heading toward Star Command.
Eventually, the group enters the woods. One Buzz is separated and found by two brothers camping with their parents.
Inside Blaze’s house, Jessie realizes that Smarty’s batteries are almost dead, making him act dazed and confused. She replaces them, restoring his energy.
Smarty then introduces her to two more discarded devices: Atlas (Craig Robinson), a GPS hippo, and Snappy (Shelby Rabara), a talking camera.
Each device represents a short phase from Blaze’s childhood before eventually being put away. Jessie reluctantly allows all three to join her mission.
The group reaches Blaze’s bedroom, which Jessie recognizes as the same room that once belonged to Emily. There, she finds Bullseye happily surrounded by Blaze’s horse toy collection.
Jessie is ready to leave immediately, but Blaze returns before they can escape. The toys watch as Blaze reads a message from a classmate canceling plans, leaving her visibly disappointed.
As Jessie observes Blaze, she sees a kind, funny, and highly imaginative child. Jessie begins to believe that Blaze could be exactly the friend Bonnie needs.
Back at Bonnie’s house, Bonnie returns from the playdate in a terrible mood. Lily admits that the other girls played hide-and-seek and essentially “forgot” to look for Bonnie.
Woody and Buzz confront Lily over what happened, but she quickly uses her connection to Bonnie’s father’s phone to have the other toys packed away in the garage.
Woody and Buzz avoid being boxed up and decide to wait until Bonnie falls asleep. Their plan is to unplug Lily’s charger so she wakes up with almost no battery power.
Jessie convinces Smarty, Atlas, and Snappy to help arrange a meeting between Bonnie and Blaze.
Snappy takes a photo of Jessie and Bullseye. Smarty uses the image to send Bonnie a message telling her where the toys are, while Atlas provides directions to Blaze’s house.
At the same time, Lily wakes with a nearly dead battery. Woody and Buzz discover that saying “Hey Lily” forces her to follow spoken commands.
They find the message from Blaze’s devices, but during a struggle the message is accidentally sent to all of Bonnie’s contacts. Bonnie’s mother sees it, and Bonnie suddenly realizes that Jessie and Bullseye are missing.
At the campsite, the Buzz army finds the Buzz who was separated from them. However, they discover that he is happy being played with by the two brothers.
Instead of forcing him to return, the other Buzzes leave him with the children. It is the first sign that their rigid programming is beginning to change.
They then spot the message from Smarty on a nearby laptop. Seeing the location marker on the map, they mistakenly believe they have finally found Star Command - and that Jessie is its leader.
Blaze begins playing with Jessie and Bullseye and creates an elaborate story around them. During the game, she even gives Bullseye a speaking role, voiced by Alan Cumming.
She soon discovers Smarty, Atlas, and Snappy and includes them in a spy-themed adventure. For the old devices, it is an emotional moment: they are being played with again for the first time in years.
Bonnie’s mother drives her to Blaze’s house to retrieve Jessie and Bullseye, while Woody and Buzz secretly hitch a ride in the car.
Unfortunately, Chelsea, Kara, and Heidi have also seen the accidentally broadcast message and begin mocking Bonnie in the group chat.
Humiliated, Bonnie refuses to take Jessie and Bullseye back when she reaches Blaze’s house. Woody and Buzz witness the rejection and are stunned.
Jessie is carried back toward Blaze’s room, but overwhelmed by disappointment, she lashes out at Smarty, Atlas, and Snappy before riding away on Daffodil. Bullseye immediately follows her.
Bonnie’s mother realizes something is wrong and stops to get ice cream with her daughter. As they talk, Lily begins to understand that her attempts to help Bonnie fit in actually made things worse.
Feeling responsible, Lily climbs into a donation box, which is soon loaded onto a truck.
The Buzz Lightyear army finally reaches Blaze’s house and captures Woody, initially believing he is an enemy.
Main Buzz eventually decides that Woody is an ally. The Buzzes then recruit Blaze’s horse toy collection and set off to find Jessie.
Jessie returns to the old tree where Emily once played with her. Bullseye catches up, but Jessie still feels that she has failed Bonnie and may no longer have a place in a child’s life.
Near the tree, Jessie discovers a carving that reads, “Jessie was here.” Beneath it is an old lunchbox being used as a time capsule.
Inside are objects from Emily’s life after Jessie was gone. Most importantly, Jessie finds a photograph of an adult Emily with her own daughter - a girl named Jessie.
The discovery changes everything. Jessie realizes that even though Emily eventually stopped playing with her, she was never truly forgotten. Jessie had remained important enough that Emily named her daughter after her.
Woody, Buzz, the Buzz army, and the old devices eventually catch up with Jessie. She apologizes to Smarty, Atlas, and Snappy for blaming them.
They contact Lily, who is now deeply remorseful for ignoring Jessie’s concerns and making Bonnie’s situation worse.
Jessie proposes a new solution: instead of trying to pull Bonnie away from technology, they should help her build a genuine friendship with Blaze.
Using the combined abilities of Smarty, Atlas, and Snappy, the group tracks down Lily’s location.
After reuniting with her, they send Blaze a message that appears to come from Bonnie, giving Blaze a reason to return Jessie and Bullseye herself.
Lily then connects electronically with the Buzz army and upgrades their functions, allowing them to deploy propellers and fly. The Buzzes carry the toys and devices back toward Bonnie’s home.
Before everyone returns, Buzz proposes to Jessie. After years of partnership and unspoken affection, Jessie accepts, and the two finally share a kiss.
Bonnie and Blaze Become Friends
Blaze and her mother arrive at Bonnie’s house with Jessie and Bullseye. Bonnie initially refuses the toys again, still embarrassed by what happened with the other girls.
Blaze tells Bonnie how much fun she had playing with Jessie and Bullseye. That simple conversation immediately breaks the tension.
Bonnie realizes that Blaze shares her imagination and sense of humor. The two girls quickly become friends, not because Bonnie changed who she was, but because she finally met someone who appreciated the same things she did.
Bonnie and Blaze celebrate by creating a giant pretend wedding for Buzz and Jessie. Naturally, the story becomes increasingly ridiculous, including a dramatic subplot in which Buzz is accused of having an affair with Trixie.
Woody says goodbye to his old friends once again and returns to his life helping lost toys, leaving open the possibility that he may visit again on another adventure.
Bonnie and Blaze eventually convince the neighbor twins to join their games as well, helping Bonnie become more confident socially.
The credits show Bonnie and Blaze’s friendship continuing to grow.
Elsewhere, the high-tech Buzz Lightyear figures finally reach a playground. Instead of finding the Star Command they imagined, they discover something better: children who want to play with them.
The toys happily accept their new purpose, and even one of the children’s teachers joins in.
The final joke comes when the Buzz figures suddenly encounter an old enemy - and, in their programmed worldview, their “father” - Emperor Zurg.
The ending reinforces the film’s central idea: technology does not automatically replace toys, imagination, or friendship. What matters is how children connect with the things and people around them.
Toy Story 5 centers Jessie more strongly than previous installments, using her history with Emily to explore a fear that has always been part of the franchise: what happens when children grow up and move on.
The difference this time is that the threat does not come from another toy. It comes from a changing childhood culture in which screens and devices compete with traditional play.
Jessie’s journey ultimately teaches her that being put away does not mean being forgotten. Bonnie’s story carries a similar message: she does not need to abandon the things she loves just to fit in. By finding Blaze, she discovers a friendship built around imagination rather than social pressure.
A Strange Army of Buzz Lightyears
The film opens on a remote island, where dozens of high-tech Buzz Lightyear action figures (all voiced by Tim Allen) have washed ashore. One of the figures suddenly activates, awakening the others around him.
Because they are running on their original Buzz Lightyear programming, the toys genuinely believe they are real Space Rangers. When they notice a bright star in the distance, they decide that it must be Star Command and begin a mission to reach it.
Jessie Remembers Emily
The story then flashes back to Jessie (Joan Cusack) during the years when she belonged to her first child, Emily. That memory sets up one of Jessie’s biggest fears in the present: being left behind by a child she loves.
Today, Jessie has become the leader of Bonnie’s toys. The group includes Buzz, Rex (Wallace Shawn), Hamm (John Ratzenberger), Slinky (Blake Clark), Mr. and Mrs. Potato Head (Jeff Bergman and Anna Vocino), Bullseye, Dolly (Bonnie Hunt), Trixie (Kristen Schaal), Mr. Pricklepants (John Hopkins), Forky (Tony Hale), and Karen Beverly (Melissa Villaseñor).
Bonnie Is Growing Up
Bonnie (Scarlett Spears) is still imaginative and loves creating elaborate stories with her toys. In one game, Forky and Karen Beverly are getting married while Rex, serving as maid of honor, has mysteriously been poisoned.
Outside her room, however, Bonnie is having a harder time. She wants to become friends with the twins who live next door, but she is too shy to approach them.
Jessie and Bullseye begin noticing that other children in the neighborhood are spending more time on tablets and electronics than on traditional toys. Other discarded toys confirm Jessie’s fear: many kids in town have simply moved on.
LilyPad Arrives
Bonnie’s parents (Lori Alan and Jay Hernandez) eventually buy her a LilyPad, an advanced tablet voiced by Greta Lee. To Jessie, the device immediately feels like a threat.
After Bonnie leaves the room, Jessie questions Lily about what she can do. The other toys are fascinated by her technology, but Lily behaves with a smug confidence that makes Jessie uneasy.
Within seconds, Lily uses her software to connect Bonnie with a group of girls from dance class and arranges a weekend playdate. The toys are impressed, but Jessie begins wondering whether Bonnie still needs them at all.
Jessie Calls Woody
That night, Jessie becomes increasingly afraid that Lily’s arrival could lead to a repeat of what happened with Emily - being forgotten, stored away, or given up entirely.
Using her walkie-talkie, Jessie contacts Woody (Tom Hanks), who is still traveling with Bo Peep (Annie Potts), Duke Caboom (Keanu Reeves), Giggle, Ducky, and Bunny while helping lost toys find new homes.
Woody has just rescued a tiny toy named Dr. Nutcase (Matty Matheson), who is convinced that modern technology has made toys obsolete. Jessie opens up about her fears, but hides the conversation from Buzz.
Woody misunderstands part of what Jessie says and believes she is asking him for help, so he decides to return to Bonnie’s house.
The Sleepover Goes Wrong
Bonnie prepares for her playdate with Chelsea, Kara, and Heidi. Jessie and Bullseye secretly climb into Bonnie’s bag, even though Lily warns that bringing toys could make Bonnie look childish.
When Bonnie arrives, the other girls are all focused on their tablets. They laugh when they see Jessie and Bullseye, leaving Bonnie embarrassed. She quickly leaves the toys in the car and brings Lily inside instead.
Jessie and Bullseye climb out of Bonnie’s father’s vehicle and find themselves stranded on the street.
Jessie and Bullseye Are Separated
An elderly couple finds the two toys and notices that Jessie still has Emily’s old home address written on her. Assuming they are lost property, the couple places them in a mailbox.
Jessie manages to escape with Bullseye, and they encounter a horse named Daffodil. Hoping for a ride back into town, they climb aboard - only for Daffodil to carry them toward a nearby barn.
Bullseye is discovered by a girl named Blaze (Mykal-Michelle Harris), while Jessie is accidentally left behind.
Woody Returns to Bonnie’s House
Woody reaches Bonnie’s home after Bo and Duke drop him off. He reunites with Buzz and the rest of the toys, although he and Buzz quickly get into a small argument over who should officially serve as Jessie’s deputy.
The disagreement is minor, but it reflects how much has changed since Woody left Bonnie’s room.
Jessie Meets Smarty Pants
Jessie encounters Blaze’s pet pig, Jimmy Dean, and tries to convince him to take her inside the house. He does - but instead of bringing her to Blaze’s bedroom, he drops her near a plastic dollhouse filled with old toys.
Jessie accidentally wakes Smarty Pants (Conan O’Brien), an electronic potty-training toy and one of Blaze’s first devices. The other toys dislike Smarty because his arrival once marked the beginning of Blaze’s interest in electronics.
Smarty talks Jessie into letting him come along while she searches for Bullseye.
The Buzz Army Continues Its Mission
Meanwhile, the army of Buzz Lightyear figures continues traveling across the countryside. They discover a crane that points in the direction of the North Star, reinforcing their belief that they are heading toward Star Command.
Eventually, the group enters the woods. One Buzz is separated and found by two brothers camping with their parents.
Old Devices Join Jessie
Inside Blaze’s house, Jessie realizes that Smarty’s batteries are almost dead, making him act dazed and confused. She replaces them, restoring his energy.
Smarty then introduces her to two more discarded devices: Atlas (Craig Robinson), a GPS hippo, and Snappy (Shelby Rabara), a talking camera.
Each device represents a short phase from Blaze’s childhood before eventually being put away. Jessie reluctantly allows all three to join her mission.
Jessie Discovers Emily’s Old Room
The group reaches Blaze’s bedroom, which Jessie recognizes as the same room that once belonged to Emily. There, she finds Bullseye happily surrounded by Blaze’s horse toy collection.
Jessie is ready to leave immediately, but Blaze returns before they can escape. The toys watch as Blaze reads a message from a classmate canceling plans, leaving her visibly disappointed.
As Jessie observes Blaze, she sees a kind, funny, and highly imaginative child. Jessie begins to believe that Blaze could be exactly the friend Bonnie needs.
Lily Turns Against the Toys
Back at Bonnie’s house, Bonnie returns from the playdate in a terrible mood. Lily admits that the other girls played hide-and-seek and essentially “forgot” to look for Bonnie.
Woody and Buzz confront Lily over what happened, but she quickly uses her connection to Bonnie’s father’s phone to have the other toys packed away in the garage.
Woody and Buzz avoid being boxed up and decide to wait until Bonnie falls asleep. Their plan is to unplug Lily’s charger so she wakes up with almost no battery power.
Jessie Tries to Connect Bonnie and Blaze
Jessie convinces Smarty, Atlas, and Snappy to help arrange a meeting between Bonnie and Blaze.
Snappy takes a photo of Jessie and Bullseye. Smarty uses the image to send Bonnie a message telling her where the toys are, while Atlas provides directions to Blaze’s house.
At the same time, Lily wakes with a nearly dead battery. Woody and Buzz discover that saying “Hey Lily” forces her to follow spoken commands.
They find the message from Blaze’s devices, but during a struggle the message is accidentally sent to all of Bonnie’s contacts. Bonnie’s mother sees it, and Bonnie suddenly realizes that Jessie and Bullseye are missing.
The Buzzes Choose Compassion
At the campsite, the Buzz army finds the Buzz who was separated from them. However, they discover that he is happy being played with by the two brothers.
Instead of forcing him to return, the other Buzzes leave him with the children. It is the first sign that their rigid programming is beginning to change.
They then spot the message from Smarty on a nearby laptop. Seeing the location marker on the map, they mistakenly believe they have finally found Star Command - and that Jessie is its leader.
Blaze Brings the Old Toys Back to Life
Blaze begins playing with Jessie and Bullseye and creates an elaborate story around them. During the game, she even gives Bullseye a speaking role, voiced by Alan Cumming.
She soon discovers Smarty, Atlas, and Snappy and includes them in a spy-themed adventure. For the old devices, it is an emotional moment: they are being played with again for the first time in years.
Bonnie Rejects Jessie
Bonnie’s mother drives her to Blaze’s house to retrieve Jessie and Bullseye, while Woody and Buzz secretly hitch a ride in the car.
Unfortunately, Chelsea, Kara, and Heidi have also seen the accidentally broadcast message and begin mocking Bonnie in the group chat.
Humiliated, Bonnie refuses to take Jessie and Bullseye back when she reaches Blaze’s house. Woody and Buzz witness the rejection and are stunned.
Jessie is carried back toward Blaze’s room, but overwhelmed by disappointment, she lashes out at Smarty, Atlas, and Snappy before riding away on Daffodil. Bullseye immediately follows her.
Lily Realizes She Has Hurt Bonnie
Bonnie’s mother realizes something is wrong and stops to get ice cream with her daughter. As they talk, Lily begins to understand that her attempts to help Bonnie fit in actually made things worse.
Feeling responsible, Lily climbs into a donation box, which is soon loaded onto a truck.
The Buzz Army Finds Woody
The Buzz Lightyear army finally reaches Blaze’s house and captures Woody, initially believing he is an enemy.
Main Buzz eventually decides that Woody is an ally. The Buzzes then recruit Blaze’s horse toy collection and set off to find Jessie.
Jessie Learns What She Meant to Emily
Jessie returns to the old tree where Emily once played with her. Bullseye catches up, but Jessie still feels that she has failed Bonnie and may no longer have a place in a child’s life.
Near the tree, Jessie discovers a carving that reads, “Jessie was here.” Beneath it is an old lunchbox being used as a time capsule.
Inside are objects from Emily’s life after Jessie was gone. Most importantly, Jessie finds a photograph of an adult Emily with her own daughter - a girl named Jessie.
The discovery changes everything. Jessie realizes that even though Emily eventually stopped playing with her, she was never truly forgotten. Jessie had remained important enough that Emily named her daughter after her.
Jessie Creates a New Plan
Woody, Buzz, the Buzz army, and the old devices eventually catch up with Jessie. She apologizes to Smarty, Atlas, and Snappy for blaming them.
They contact Lily, who is now deeply remorseful for ignoring Jessie’s concerns and making Bonnie’s situation worse.
Jessie proposes a new solution: instead of trying to pull Bonnie away from technology, they should help her build a genuine friendship with Blaze.
The Toys Rescue Lily
Using the combined abilities of Smarty, Atlas, and Snappy, the group tracks down Lily’s location.
After reuniting with her, they send Blaze a message that appears to come from Bonnie, giving Blaze a reason to return Jessie and Bullseye herself.
Lily then connects electronically with the Buzz army and upgrades their functions, allowing them to deploy propellers and fly. The Buzzes carry the toys and devices back toward Bonnie’s home.
Buzz and Jessie Finally Get Their Moment
Before everyone returns, Buzz proposes to Jessie. After years of partnership and unspoken affection, Jessie accepts, and the two finally share a kiss.
Bonnie and Blaze Become Friends
Blaze and her mother arrive at Bonnie’s house with Jessie and Bullseye. Bonnie initially refuses the toys again, still embarrassed by what happened with the other girls.
Blaze tells Bonnie how much fun she had playing with Jessie and Bullseye. That simple conversation immediately breaks the tension.
Bonnie realizes that Blaze shares her imagination and sense of humor. The two girls quickly become friends, not because Bonnie changed who she was, but because she finally met someone who appreciated the same things she did.
The Toy Wedding
Bonnie and Blaze celebrate by creating a giant pretend wedding for Buzz and Jessie. Naturally, the story becomes increasingly ridiculous, including a dramatic subplot in which Buzz is accused of having an affair with Trixie.
Woody says goodbye to his old friends once again and returns to his life helping lost toys, leaving open the possibility that he may visit again on another adventure.
Bonnie and Blaze eventually convince the neighbor twins to join their games as well, helping Bonnie become more confident socially.
Ending Explained: Toys and Technology Can Coexist
The credits show Bonnie and Blaze’s friendship continuing to grow.
Elsewhere, the high-tech Buzz Lightyear figures finally reach a playground. Instead of finding the Star Command they imagined, they discover something better: children who want to play with them.
The toys happily accept their new purpose, and even one of the children’s teachers joins in.
The final joke comes when the Buzz figures suddenly encounter an old enemy - and, in their programmed worldview, their “father” - Emperor Zurg.
The ending reinforces the film’s central idea: technology does not automatically replace toys, imagination, or friendship. What matters is how children connect with the things and people around them.
Final Thoughts
Toy Story 5 centers Jessie more strongly than previous installments, using her history with Emily to explore a fear that has always been part of the franchise: what happens when children grow up and move on.
The difference this time is that the threat does not come from another toy. It comes from a changing childhood culture in which screens and devices compete with traditional play.
Jessie’s journey ultimately teaches her that being put away does not mean being forgotten. Bonnie’s story carries a similar message: she does not need to abandon the things she loves just to fit in. By finding Blaze, she discovers a friendship built around imagination rather than social pressure.